What’s New In Sorcery! :
• Now uses native code on x86 devices (e.g. Galaxy Tab 3, Acer Iconia)
• Fixed a crash on some older ARM6 devices (e.g. Galaxy Ace)
• Fixed a bug that could break “adb backup” on some devices
“Sometimes I feel like I’m wasting my time writing a review when I should really just be pointing at a game and demanding that
people play it. This is one of those times. Steve Jackson’s Sorcery! is an absolutely marvellous fantasy storybook adventure.
Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre.” — Gamezebo
“Let’s not mince words here… Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite
unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s
work make me now want to… no, HAVE TO acquire an iOS device” – Just Press Start
The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself
changes based on how you play and what you do, and in combat, the action is described on the fly based on how you play.
Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike
Schley (Wizards of the Coast).
“The Shamutanti Hills” is Part 1 of 4. Part 2, “Kharé: Cityport of Traps”, is coming soon to the Play Store! (Part 2 will load all of
your completed Part 1 games to continue your adventure.)
Download Direct Link:
PLAY GOOGLE || Download